Wednesday, June 10, 2015
Friday, June 5, 2015
Thursday, May 28, 2015
Wednesday, May 20, 2015
Friday, May 15, 2015
Wednesday, May 13, 2015
Tuesday, May 12, 2015
Friday, May 1, 2015
Thursday, April 30, 2015
Tuesday, April 28, 2015
Friday, April 24, 2015
Tuesday, April 21, 2015
Notes on Logo Branding
Notes on Corporate Identity and Logo Branding by Liam Conley
Brand
-The perceived emotional corporate image as a whole, it is
the reputation both claimed and perceived
Branding
-A organizations brand or branding is essentially their
public image
-A designer can create the framework for a brand, colors,
fonts, artwork, style…but the audience completes the brand through an emotional
reaction with it
Branding example
-Apple is an IT company that projects a humanist image,
positive corporate ethics, and support of good causes
-When people use the products they connect to the brand
emotionally
What is Identity?
-Corporate Identity is comprised of the visual aspects that
form the brand
-Close attention is paid to executing a consistent
experience for the viewer
What is Identity Design?
-The corporate identity includes strict usage of colors,
font families, graphic elements and other guideline, usually detailed in a
corporate identity guide
-The identity can include the logo, logo variations,
business cards, labels, envelopes, and letterhead stationary
What is a logo?
-A logo is used for identification
-A logo is the simplest was=y a company or organization can
represent itself, through the use of a mark or icon.
Summary
-Brand-the perceived emotional corporate image as a whole
-Identity- the visual aspects that form part of the overall
brand
-Logo-Identifies a business in its simplest from via the use
of a mark or icon
Logo Design
Why Vector Art?
-We create logo’s as vector art because it is flexible,
powerful and easily edited, this is important when clients want to make changes
-Vector art can be scaled
Pencil to Vector
-Creating a logo design requires many phases
-many meetings and review sessions are required to arrive at
a design that works
-Converting a simple pencil sketch to vector art requires
establishing graphic style, color, line and shape
Final Art: Graphic Style
-Decide what your “graphic style” will be
-Will it be bold, simple and cute?
Or sleek, technical and sedate?
Or cartoony, fun and cool?
Or high tech and 3ds?
-There is a wide range of styles to choose
-Choose what fits your concept and market
Line quality
-Line Quality refers to the smoothness and precise nature of
your lines
-We use the pen tool to create perfect smooth lines
Line shape
-if you have line art in your logo your line shape is
important
-Do you want an artistic look to your line? Try a Custom
“Art Brush” from the Brush library
Color Matters
-Color makes a huge difference; use colors that are appropriate
for your design
Logo Design Rules
-Describable
-Effective without colour
-Memorable
-Scalable
Design Styles
-Style 1: typeface focused. This style relies on a typeface
to create the logo design, creativity is utilized in the proximity
-Style 2;mixing typefaces. This style uses 2 different fonts
must be similar
-Style 3: typeface + graphic elements
-Style 4: typeface + shape/symbols
-Style 5:Graphic focused design. Typeface plays a supporting
role
Monday, April 20, 2015
Final Fantasy design project
This was the original design for the Final Fantasy series designed by Yoshita Amano in 1987.
This was the American Design using its own custom font.
Yoshita Amano decided to go with a more artistic angle in 1988 trying to make the text look like a dragon
This was the American Design using its own custom font.
Yoshita Amano decided to go with a more artistic angle in 1988 trying to make the text look like a dragon
Yoshita Amano a similar design for the third game
In 1991 Amano decides to change the font design to english and has artwork of his put with the text
The American version sticks with their design and names the game two because they did not release the other games.
Amano decides to continue with the style that he used previously and will continue to do so for the rest of the games. His artwork is in the background of the text instead of next to the text. The Dragons tail also surounds the "A".
Amano uses the same text with the protagonist in an amor used in the game.
The American company use the previous style.
When Final Fantasy seven comes out the developing team changed and the American team decide to use the Japanese design as well. This design has a meteor in the background.
In this design it shows the male protagonist holding the female protagonist.
In this design a crystal is seen in the foreground of final and in the background of fantasy
In this design it shows the summoner of the game casting magic in the background
This design shows an army above the title, representing the m.m.o. aspect of the gameplay
This design shows a class called a judge, the games antagonist, in the background.
This design is the only design with an outline of the font other than white, being turquoise. The background design features a character called the cocoon.
Wednesday, April 15, 2015
Tuesday, March 24, 2015
Monday, March 16, 2015
Friday, March 13, 2015
Wednesday, March 11, 2015
Typography notes
Design
Typography
“Fonts are the clothing that our ideas wear.”
Legibility
-choose classical time tested typefaces
Sans-serif (reads better for large) v. serif (reads better for small)
can be complementary
Font variance
-too many confuse the reader
Definition
-if fonts are too similar then it causes ambiguity
Readability
-Use upper and lower case letters for optimum clarity
capital letters are the equivalent of shouting and are difficult to read
Alignment
-left alignment reads easiest, consider eye flow as it moves down a page
Emphasis
-use these tools with discretion and without disturbing eyeflow
- italics
- bold
- size
- color
- typestyle change
Integrity
-avoid stretching or distorting type
arbitrarily distorting fonts compromises their integrity
Weight
-strive for a sense of balance
is the font heavy or light
Kerning
-space between the letters individually
Tracking
-spacing from one letter to the next
Large text blocks: rags
-ragged edges in text blocks
Monday, March 9, 2015
Friday, March 6, 2015
Tuesday, March 3, 2015
Design elements and principles notes
Graphic Design Principles and Elements
What is Design?
-Design elements are basic units of a visual image
-The principles are the relationship of the elements used and organised as a whole
-All imagery, art, design, and photography alike, are comprised of this and can be broken down and analysed
Design Elements
- space
-exists in two or three dimensions
-can refer to a positive space or a negative one
-can create the illusion of depth
- line
-can taper
-creates style
- color
-color palettes
-evokes mood
-evokes place
-evokes time
- shape
-simple to complex
-organic
-geometric
-manmade
- texture
-can be implied
-can be actual, used in fine art
- value
-refers to shading
-helps create depth and shape
Design Principles
- unity
-Creates a sense of order
-creates a consistency in size and shape
-other elements disrupt unity
- variety
-be able to adapt
-can still be w/ unity
- repetition
-uses something over but can change an element
-used to create unity
-creates consistency
- harmony
-everything has a place
-color is important for this
- proximity
-white space is used to create room
-hierarchy of info needed
-makes info easy to access
- proportion
-can flipflop a design
- can trick eye
-used in optical illusions
- functionality
-determines style
Friday, February 27, 2015
Wednesday, February 25, 2015
Graphic Design notes on Color Theory
Primary, Secondary, Tertiary
ROYGBIV is the visible color spectrum
-light travels in waves and different will appear as dif colors when has dif properties
Primary
-Pigment generated: yellow, red, blue-(Subtracted)
-Light generated: red, green, blue-(Additive)
Lighter colors are perceived as coming towards us, while darker colors look like they are receding
Color mixing, RGB, RGY, CMYK-(print process)
Monochrome-tints, shades and tones of a single hue
Grayscale: black and white only
Web Safe format RGB:hexagon compatible
Tints-add white }
Shade-add black } to pure hue
Tones-add grey }
Color harmony
Color wheel
opposite sides are harmonious
split complementary: opposites and two to left/right
Analagous-next two each others
Triad-triangle
Tetratic-uses rectangle
Quadrilateral- uses square
color palettes-invoke mood, location, emotion
Color Properties
cool warm bright dark saturated(lots of hue) desaturated(add white)
Color Intensity- changes based on surrounding color
Color associations- universal to all people
Some are cultural because certain things are from being raised in a certain area
Color increases recognition of a brand by 80%
Colors affects appetite
Color affects the mind
Graphic File Formats Notes, Liam Conley, per 2
- All com. doc., or files are packaged in dif. formats
- the format is determined often by the files origin such as a software program like photoshop. or a digital cam.
- Graphic file such as a photo, video or artwork can be reduced in file size by using compressors
Lossy v lossles
- the 2 categorys
- w/ lossy data is “lost” or reduced for smaller file sizes but cause poor image qualt. can result in compresion artifacts
- lossles retains image data
Graph. formats
- Tif, Jpeg and Gif are the 3 most com. formats for activities such as printing, scanning and displaying over the internet
- Png is a common web format is a common web format, is high quality and can contain an alpha channel
- each format has its own dis/advantages
Tif
- tagged image format
- common format for desktop pub., print, photo, and graphic des.
- is lossless file. retains image data
- can result in larger file sizes not fit for display over internet, not browser compatible
JPG
- stands for joint photographers expert group
- created for digital photography and works best for it
- is lossly
- can reuce 10:1 w/out showing compression artifacts
- the level of compression is adjustible
GIF
- graphics interchange format
- is best for flat colors such as cartoons
- reduces image size by “indexing” color from 3 channels to 1
- is adjustible by changing color bit levels from 1 to 8
- contains no DPI data for printing
Which format should I use for ____?
Best qual. Tif Png
Smallest file size JPG
Max compatibility TIF JPG
worst choice for photos GIF
worst choice for line art JPG
Know your pixels
- Tif and JPG are best for images w/ pixels that blend in color called contiguous pixels
- Gifs are best for flat images or non contiguous pixels
alias v anti-aliase: jagged v softened
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